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 Heng claimed that Diablo Immortal's advancement

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MeadeDorian
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Posted - 03/03/2023 :  19:59:18  Show Profile  Reply with Quote  Reply to Topic
Heng claimed that Diablo Immortal's advancement systems and build options are much less limiting than Diablo in this regard which could be misleading players seeking an old-fashioned Diablo experience. "If Diablo Immortal didn't utilize this IP of Diablo its performance could have been radically different to us," Heng said.

Heng said that the team from the very beginning the development process, made it explicit the game Torchlight Infinite is strictly a game that is based on loot, and has a an abundance of potential builds thanks to the game's different systems, including hero traits abilities, talents, and equipment attachments.

Mobile games are expected to have regular content updates, and Heng announced they Torchlight Infinite will introduce new seasonal expansions every three months. Seasons will introduce new gameplay mechanics, and Heng revealed that XD includes an "line of new characters" who are waiting to join the game's character roster too.

Unlike earlier Torchlight games the players will play in specific characters, instead of a generic class. Torchlight Infinite is an example features the Berserker character, however it won't be exactly the same as the Berserker in Torchlight II. That's because this Berserker has their own distinct character, Rehan, who has his own story and distinct features compared to Torchlight II version of the class.

The main feature of Torchlight Infinite is the game's skill system, which has more than 230 common skills for every one of the six characters which can be customized with various support skills. This creates a large choice of customizable options particularly when coupled with the Torchlight Infinite talent system and the real benefits of equipment. Players will be able to trade and sell equipment with each other in the system Heng described as a "duty-free" and "player-made marketplace."

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